Start the session
Name the game, open the tables and get everything ready before the cards are dealt.
Everything you need to organize your game in one place: no spreadsheets, notebooks or mental math.
If every week involves chips, dealers, food, drinks and settling up at the end of the night, there is already too much to leave on paper. ECP puts everything in one place without making your game more complicated.
ECP follows the whole night without complicating what already works in your game.
Name the game, open the tables and get everything ready before the cards are dealt.
Put each player at the right table and keep track of who is in the game throughout the night.
Chips, tabs, food, drinks, payments and receipts stay recorded while the game is running.
At the end, review balances, settle accounts and close the session with everything recorded.
Use only what makes sense for your game and keep everything connected when you need more.
Organize arrivals and departures.
Tables, chips, players, rake and end-of-night closing. Each tab tracks everything a person moved during the game.
Registrations, tables and tournament management kept separate from cash games.
Orders, bar, kitchen, inventory and consumption recorded directly on the tab.
Access, roles, permissions, settings and management for your house.
Cashier keeps the session, tables and players available on the device. Offline-compatible entries are stored locally and synchronized when the connection returns.
The session, tables and players remain available.
Essential Cashier operations can be recorded without a connection.
When the internet returns, ECP sends what remained pending.
House and Cashier are always included. Modules last 30 days, while session and tournament credits do not expire.
For frequent games and unlimited sessions during the active period.
Buy credits with no expiration date. Each newly opened session uses one credit; reopening that same session does not use another.
Permanent client records, balances and history.
Track arrivals, departures and who is in the game.
Orders, bar, kitchen, inventory and tab consumption.
Advanced F&B extension. Requires an active F&B module.
One credit to run one tournament.
Five-tournament credit pack.
Ten-tournament credit pack.
Thirty-tournament credit pack.
Start with Cashier and add new modules as your game needs them.